Your very own virtual cozy island

Create a new AR experience on Snap that addresses the history and voices of human beings affected by mental health.
Young adults have the highest prevalence of mental illness. With 3 out of 5 adults have reported anxiety a main factor. A contributing factor is bad coping habits, think of doom scrolling, eating, drinking etc…
An interactable 3D environment that could relax the user akin to going to the practice of the user going to their happy place along with a breathing exercise to help the user regulate their emotional state and compose themselves.
